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Genres: RTS

$3.99 Add to wishlist
Including tax.
OS: Windows XP (SP3 or newer) / Vista (SP1 or newer) / 7 CPU: Pentium III 1.0GHz or faster Memory: 1GB or more (512MB or more for XP) Resolution: 800x450 or higher HDD: 50 MB or more Graphics Card: Shader Model 2.0 or better
There is currently no Mac version of this title available.
This is a gift.
Petit Depotto
Petit Depotto
The Petit Depotto game development team is made of 4 members;
Mezukare the team leader, Shigoto the programmer,
Kotori the graphic designer, and Q Flavor the sound designer.
The name of their development team was inspired
by a refridgerator logo at Kotori's house!
URL:
http://globule.sblo.jp/

Unholy Heights

 

 

NOTE: .NET Framework 4.0  and XNA Redistributable 4.0 are both required to run Unholy Heights. 

You can download .NET Framework 4.0 here: LINK
You can download XNA Redistributable 4.0 here: LINK

 

Did your preorder Unholy Heights? Click "My Account" to download the game!

 

Overview 


Defend what's yours in this monstrous mixture of Tower Defense
and Apartment Management Sim!

The Xbox Live Indie and Playism JP smash hit finally comes to
Playism EN!

 

 

Apartment Management

Move monsters into your evil apartment building and start collecting rent to fill
your coffers! Buy furniture and improve your tenants' rooms to make them
happier. Adjust their rent to 
match their lifestyle to make them really happy!

 

Monster Types

The world of Unholy Heights is filled with all kinds of monsters waiting to move
into your apartment, but they all have different needs. Some hate the cold, while
some only feel at home surrounded by luxurious furnitiure. Make sure to keep
your tenants happy, or they'll run out on you and their lease!

 

Apartment Defense

It's inevitable that rumors of an apartment building full of monsters would
eventually reach the ears of the no-good humans. Would-be heroes, bloodthirsty
pirates, cunning thieves and conniving mages all have their sights on The Devil's
gold! Knock on doors and call your residents to your side! They want a war?
We'll give 'em a war!

 

Demo Save Transfer

For those that enjoy the demo but don't want to start their slum over from the
beginning in the full version, Unholy Heights' full version supports demo save
transfer. Simply take the save file from your demo, drop it in the right folder, and
start playing. If only world domination was that easy!

 


 

Defeat invaders, collect cash, and upgrade your apartment building! Recruit an
army of
 monstrous residents and aim for world domination!

 

 

Gameplay Details 


 

 

Bestiary Details


Monsters have families too, you know!

There are plenty of monsters in the world of Unholy Heights, each falling under
a specific family of creatures. What's the difference between all the creature
families? You'll just have to play the game to find that out!

 

Cheepies

Undead

Elementals

Abyssals

Cheepy

Boneleton

Watermin

Fishy One

ピヨリコ オス

ピヨリコ メス

ホネルトン オス

ホネルトン メス

ミズニン オス

ミズニン メス

シラスマス オス

シラスマス メス

 

Demihumans

Demons

Chimerae

The Landlord

Horsaurus

Eggeye

Wolfguy

The Devil

ケンタウマ オス

ケンタウマ メス

マガタマゴ オス

マガタマゴ メス

ウルフガイ オス

ウルフガイ メス

魔王

※ These are just the monsters you'll encounter early on in Unholy
Heights. You'll have to play the game to discover the rest!

 

 

 

Awards


Nominated for Game Connection 2013

 

 

The Creator's Voice


I guess it all started about four years ago.

I was working part time for my relatives, managing a block of apartments
they owned. 
One of the tenants suddenly moved away without paying
their last rent payment or any other fees. 
It was then that I knew.
 
"I'm going to make a game about this!"
 
Over time I noticed the number of apartments which had snowboards
leaning against the side of their balconies increased, and that got me
thinking [about the lives and hobbies of tenants] too.
 
I remember some (kinda creepy) old man telling me that he'd moved into
the building because it was close to his workplace. Before long he was
shacking up with a young lady from one of the other apartments. I guess
that had an effect on me, too.
 
It was experiences like this that formed the basic concept for this game.

 

 

 

 

 

 

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